The Sims: Pet Generation The most complete game cheats
Press the Ctrl, Shift and C keys at the same time in the game, open the prompt box at the top left of the screen, and then enter the following password: (Note: Enter the exclamation point to repeat the last cheat, and insert a semicolon between the passwords to display multiple times at once Cheats)
Get 1000 Simoleons for rosebud
Hist_add adds a new family history
Write_destlist Add route list to AllRoutes.txt file
Auto_level The level required for the automatic development of construction equipment
Import (FAM file) automatically load the specified FAM file
House (house number) automatically load the specified house
Prepare_lot Check and correct the demand for objects
Flush Automatically adjust the VM file when running the game on WindowsNT
Crash destroy the game
Water_tool create trenches or streams
Shrink_text(font_size)(text) Create shrink_text_#.bmp file
Edit_char Create a single player mode
Interests Display personality and interest information
Draw_all_frames off turn off the animation
Draw_all_frames on Open the animation
Draw_origins draw pictures on the initial screen of each character
Core_dump copy the entire memory to core_dump_[date:time].txt file\
Dump_happy copy the score of the selected character to the file
Dump_mc copy the initial contribution of the selected person to the file
Debug_social activate the debug flag of social impact information to the target dialog\
Sim_log end End simulation login
Cht (filename) Execute the “file.cht” file
Draw_floorable off Close the floor grid
Draw_floorable on Open the floor grid
Assert forced test declaration
Window log_animations Log in the animation event log window
Map_edit off Turn off map editing
Map_edit on Open map editing
Move_objects on move any object
Tutorial off Turn off the teaching mode
Browser_failsafe Prevent browser failure
Preview_anims off Turn off preview animation
Preview_anims on Open preview animation
Tile_info editor status
Quit Quit the game
#Import read behavior adjustment constant from Tuning.txt file
Rebuild_cp rebuild the entire control panel
Refresh_faces Update BMP_resources to writable IFF files for all characters
Bitmap refresh_textures adjust the texture of all characters and regenerate
Restore_tut Restore teaching mode
Rotation (0-3) rotate the camera
Route_balloons off Turn off the routing debugger
Route_balloons on Open the routing debugger
Fam_test (opcount) perform a series of random operations on the homeless
Save save the house in execution
History Store family history files
Plugh Say “plugh”
Porntipsguzzardo say “porntipsguzzardo”
Xyzzy say “xyzzy”
Draw_routes on shows the behavior of the selected person
Draw_routes off turn off the selected character’s behavior
Log_mask Set event log mask
Autonomy (1-100) Set the free thinking level
Sim_speed (-1000-1000) Set the game speed
Edit_grass (number): Set the land change value
Grow_grass (0-150) setting the land appreciation
Lot_size (number) Set the batch size
Sim_limit (milliseconds) set the maximum allowable milliseconds of the simulator
Sim_speed (-1000-1000) set the simulation speed
Set_hour (1-24) Set the time of day
Bubble_tweak (z offset value) Set the Z compensation of “want” bubble
(directory path) set the adjacent directory to the path
Rotation lot_border (tl) (tr) (bl) (b) Set the upper limit of the lot size boundary
Allow_inuse set whether to display the menu
Memview Display memory window
Sim_log begin Start simulation login
Swap_houses (house number) (house number) switch two houses and change families
Sweep off Turn off the tick sound
Sweep on turn on the ticking sound
Tile_info on Open to display information side by side
Tile_info off Turn off display information side by side
Visitor_control switch visitor manual control
Report_assets switch financial report
Auto_reset Toggle automatic object reset function
Sim_peek switch peek information
Cam_mode switch camera mode
All_menus Toggle display control of characters that cannot be interacted
Music switch music
Obj_comp switch object file compression
Quats switch quaternion variables
Sound_log switch the sound log window
Sound switch sound
Html switch web pages
Reload_people reload people
Soundevent trigger a sound event
Write_routes store routing packets
#Export Export behavior adjustment constants to Tuning.txt file
Leave a Reply