Pillars of Eternity cheats


Pillars of Eternity cheats

Pillars of Eternity cheats

In the game, press ~ to turn on the console, first enter Iroll20s to activate the cheats mode, and then enter the following code and press Enter to confirm that the corresponding effect can be obtained.

ActivateStronghold⇒⇒⇒⇒⇒The player gets the permission to enter the castle Stronghold
AddAbility <target> <abilityname>⇒⇒⇒⇒⇒The specified character gains a certain ability
Example: addability player defender
The ability name can be found in the catalog:
AddExperience #⇒⇒⇒⇒⇒Increase the experience of the specified number#
AddExperienceToLevel #⇒⇒⇒⇒⇒To top up the experience required to reach #level
AIForceAttack <id1> <id2>⇒⇒⇒⇒⇒Force 2 NPCs to fight (non-team members) <id> value reference [Attachment 1]
For example: AIForceAttack NPC_Medreth_Guard_Dwarf NPC_Medreth_Guard_Man
Invisible⇒⇒⇒⇒⇒Invisible team
Jump⇒⇒⇒⇒⇒Transport the selected character to the cursor position
NoDamage 1/0⇒⇒⇒⇒⇒No damage mode switch (1 is on and 0 is off)
CameraMoveDelta #⇒⇒⇒⇒⇒Set the game lens speed (default is 1 #can be a decimal number such as 0.5)
BSC <creature name> 1/0⇒⇒⇒⇒⇒Summon game monsters (1 means hostile, 0 means friendly)
For example: BSC cre_wurm_obsidian_pet 0 or BSC cre_druid_cat01 1
SetIsHostile <ID> <ture/false>⇒⇒⇒⇒⇒Set an ID to be hostile
For example, SetIsHostile CRE_Boar_Animal_Companion(Clone) true
AddItem <itemname> #⇒⇒⇒⇒⇒Add the specified number # of <itemname> items to the warehouse
AddTalent <talent>⇒⇒⇒⇒⇒Add corresponding talents to the character.
The name of the talent can be found in the catalog:
AddToParty <name>⇒⇒⇒⇒⇒Add the specified NPC to join your team. Reference for the value of <id> [Appendix 1]
For example: AddToParty NPC_Medreth
AdjustPrestige #⇒⇒⇒⇒⇒Increase or decrease the reputation of the castle (# can be a negative value)
AdjustSecurity #⇒⇒⇒⇒⇒Increase or decrease the security of the castle (# can be a negative value)
AdvanceTimeByHours #⇒⇒⇒⇒⇒Time advances #hours
Areatransition <areaName> <startpoint>⇒⇒⇒⇒⇒
Teleport the team to the location <startpoint> on the map <areaName>.
For example: AreaTransition AR_0002_Dyrford_Tavern_01 North1

The value of <startpoint> is: North1, North2, South1,
South2, East1, East2, West1, West2.
AttributeScore <playername> <attributename> #⇒⇒⇒⇒⇒Set the basic value of the specified attribute value of the specified role to #
For example: AttributeScore Player Might 18-set the strength base value to 18
The structure of the companion value is Companion_(name).
For example: Grieving Mother is Companion_gm

CraftingDebug⇒⇒⇒⇒⇒Get a lot of various crafting materials
DealDamage <id> #⇒⇒⇒⇒⇒
The damage assigned to an NPC. <id> value reference [Appendix 1]
For example: DealDamage NPC_Medreth_Guard_Man 200

Difficulty <level>⇒⇒⇒⇒⇒Change the difficulty of the target level
The value of <level> is: E easy = 0, normal = 1, difficult = 2, death journey = 3
DispositionAddPoints <disposition_type> <level>⇒⇒⇒⇒⇒Set the specified character level to
<disposition_type> value reference [Appendix 3]
The values ​​of <level> are: Minor = 1, Average = 3, Major = 7.
FindCharacter <name>⇒⇒⇒⇒⇒Find character codes that need to be used in other commands #Note 1
For example: “FindCharacter Medreth”.
FreeRecipesToggle⇒⇒⇒⇒⇒No materials required for synthetic items
GivePlayerMoney#⇒⇒⇒⇒⇒Increase a specified amount of money
God⇒⇒⇒⇒⇒Make the team invincible
HealParty⇒⇒⇒⇒⇒Healing Team
Kill <id>⇒⇒⇒⇒⇒
Kill a certain NPC <id> value reference [Appendix 1]
Such as: Kill NPC_Medreth_Guard_Man

LevelUpSoulbind <id>(Clone)⇒⇒⇒⇒⇒Upgrade the attributes of a certain soul item
For example: LevelUpSoulbind px1_hunting_bow_stormcaller(Clone).
<id> value reference [Appendix 2]
ManageParty⇒⇒⇒⇒⇒Open the team management interface
NoFog⇒⇒⇒⇒⇒Remove the fog of war
OpenCharacterCreationNewCompanion <cost> <level>⇒⇒⇒⇒⇒Set player mercenary cost and level
For example: OpenCharacterCreationNewCompanion 0 8
OpenContainer <id>⇒⇒⇒⇒⇒Open the specified container
For example: OpenContainer chest_01
RemovePlayerMoney #⇒⇒⇒⇒⇒Remove player# copper coins
RemoveTalent <target> <talent/ability>⇒⇒⇒⇒⇒Remove ability or talent from the specified character
Only valid for internal roles
The name of the ability or talent can be found in the catalog:

ReputationAddPoints <faction> <axis> #⇒⇒⇒⇒⇒Increase or decrease the reputation of the specified faction
The value of <axis> is positive or negative (positive/negative)
Example: ReputationAddPoints GildedVale Positive 4
Rest⇒⇒⇒⇒⇒Forced rest, no matter when and where you are.
SetTime <timewanted>⇒⇒⇒⇒⇒Set game time
(The time format is: 9 AM is 9000, 1 PM is 13000). There are 26 hours in a day.
SetZoomRange <minValue> <maxValue>⇒⇒⇒⇒⇒Adjust the zoom field of view
For example: SetZoomRange 0.1 200.
Skill <target> <skillname> #⇒⇒⇒⇒⇒Set the target skill attribute level of the specified character
Example: Skill player athletics 6
ToggleScaler <scalername>⇒⇒⇒⇒⇒Toggle high-level scaling
The values ​​of <scalername> are: LMSHORE_HIGH_LEVEL, ACT3_HIGH_LEVEL,
UnlockAll⇒⇒⇒⇒⇒Open all containers (boxes)
UnlockAllMaps⇒⇒⇒⇒⇒Open all regions on the world map
UnlockBestiary⇒⇒⇒⇒⇒Unlock all illustrated books
WorldMapSetVisibility <mapname> <visibility_type>⇒⇒⇒⇒⇒To change the visible attributes of an area on the world map:
The value of <visibility_type> is:
0=locked, 1=open, 2=hidden, 3=for game developers
StrongholdBuildAll⇒⇒⇒⇒⇒Build all buildings in the castle
StrongholdBuild <building_id>⇒⇒⇒⇒⇒
Construct a designated building in the castle
<building_id> value reference [Appendix 4]

StrongholdDestroy <building_id>⇒⇒⇒⇒⇒
Destroy designated buildings in the castle

<building_id> value reference [Appendix 4]

StrongholdForceAdventure <adventure_type>⇒⇒⇒⇒⇒Open a random castle adventure of the specified category
The values ​​of <adventure_type> are: Minor, Average, Major, Grand, Legendary.
StrongholdForceBadVisitor⇒⇒⇒⇒⇒A malicious visit occurred in the castle
StrongholdForcePayHirelings⇒⇒⇒⇒⇒Activate the hirelings payday event in the castle
StrongholdForcePrisonBreak⇒⇒⇒⇒⇒In the castle dungeon, a prisoner escape event occurred (provided that there are prisoners in the prison).
StrongholdForceSpawnIngredients⇒⇒⇒⇒⇒Create items in the castle antique shop
StrongholdForceVisitor <index>⇒⇒⇒⇒⇒Activate the designated <index> visiting event in the castle
StrongholdForceAttack <index>⇒⇒⇒⇒⇒Activate the specified <index> attack event in the castle
Matters needing attention:

1. After using the cheat code, the game achievement system will be closed and achievements cannot be obtained.

2. Using cheat codes may affect the fun of the game.

[Attachment 1] 4 cool weapons
additem great_sword_firebrand 1⇒⇒⇒⇒⇒torch
additem pike_citzals_spirit_lance 1⇒⇒⇒⇒⇒Western Spirit Spear
additem quarterstaff_concelhauts_parasitic 1⇒⇒⇒⇒⇒Concelhauts parasitic iron head wooden staff
You can’t get it in normal games
The weapon summoned by magic disappears after a period of time
The permanent version can be called up with the console.
additem wand_rot_skull 1⇒⇒⇒⇒⇒Rotting skull

You need the id of the npc, first you have to be on the same map as the npc, and then enter the FindCharacter npc name.

Take Medreth as an example, enter FindCharacter Medreth

Then there may be an npc with the same name in the list, such as dwarf guard NPC_Medreth_Guard_Dwarf, find NPC_Medreth in it, and this is the id you are looking for.

Then enter AddToParty NPC_Medreth Medreth will join your team.

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