Neverwinter Nights 2 cheats

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Dharma (Paladin)
1583⇒⇒⇒⇒⇒Harpman casts spells (ranger)
1584⇒⇒⇒⇒⇒Sound of Lu Ruzhi
1585⇒⇒⇒⇒⇒Bonus of Mystra
1729⇒⇒⇒⇒⇒Dual weapon attack fighting style
1730⇒⇒⇒⇒⇒Archery fighting style
1731⇒⇒⇒⇒⇒Quick shooting (Combat Style: Ranger Archery)
1732⇒⇒⇒⇒⇒Multiple arrows are fired (Combat Style: Ranger Archery)
1733⇒⇒⇒⇒⇒Proficient in fast shooting (battle style: ranger archery)
1734⇒⇒⇒⇒⇒Dual Weapon Attack (Combat Style: Ranger Dual Weapon Attack)
1735⇒⇒⇒⇒⇒Proficient in dual-weapon attack (battle style: ranger dual-weapon attack)
1736⇒⇒⇒⇒⇒Advanced double-weapon attack (Combat Style: Ranger double-weapon attack)
1737⇒⇒⇒⇒⇒Smart defense
1738⇒⇒⇒⇒⇒Move quickly
1739⇒⇒⇒⇒⇒Light and agile
1740⇒⇒⇒⇒⇒Accurate Attack
1741 ⇒ ⇒ ⇒ ⇒ show off action
1742⇒⇒⇒⇒⇒Closed like a seal
1743⇒⇒⇒⇒⇒Quick challenge
1758⇒⇒⇒⇒⇒High Speed
1759⇒⇒⇒⇒⇒Mystery Knowledge
1761⇒⇒⇒⇒⇒Bash the heresy
1762⇒⇒⇒⇒⇒Unarmed strike
1769⇒⇒⇒⇒⇒Not tired and violent
1772⇒⇒⇒⇒⇒Disguise
1776 ⇒ ⇒ ⇒ ⇒ Familiar listening ability
1777⇒⇒⇒⇒⇒Magic Familiar Concealment Ability
1778⇒⇒⇒⇒⇒Magic pet’s toughness
1779⇒⇒⇒⇒⇒Magic Familiar Ability
1780⇒⇒⇒⇒⇒familiar reflection ability
1781⇒⇒⇒⇒⇒The Familiar’s Fooling Ability
1782⇒⇒⇒⇒⇒Magic Familiar Negotiation Ability
1783 ⇒ ⇒ ⇒ ⇒ Familiar life value ability
1784⇒⇒⇒⇒⇒Multiple attacks
1785⇒⇒⇒⇒⇒Resist strong acid energy
1786⇒⇒⇒⇒⇒Resistance to cold energy
1787⇒⇒⇒⇒⇒Resistance to electric energy
1788⇒⇒⇒⇒⇒Resistance to fire energy
1789⇒⇒⇒⇒⇒Resistance to sonic energy
1790⇒⇒⇒⇒⇒Anti-acid energy (mastery)
1791⇒⇒⇒⇒⇒Cold Resistance Energy (Mastery)
1792⇒⇒⇒⇒⇒Anti-electric energy (mastery)
1793⇒⇒⇒⇒⇒Fire resistance energy (mastery)
1794⇒⇒⇒⇒⇒Anti-sonic energy (mastery)
1801⇒⇒⇒⇒⇒The Pale Lord casts a spell (bard)
1802⇒⇒⇒⇒⇒Pale Lord casts spells (Warlock)
1804⇒⇒⇒⇒⇒Pale Lord casts spells (Mage)
1805⇒⇒⇒⇒⇒Protection Aura
1806⇒⇒⇒⇒⇒Fanatical reaction
1807⇒⇒⇒⇒⇒Glory of War
1808⇒⇒⇒⇒⇒Battle priest casts spells (Priest)
1809⇒⇒⇒⇒⇒Battle priest casts spells (Druid)
1810⇒⇒⇒⇒⇒Battle priest casts spells (Paladin)
1811⇒⇒⇒⇒⇒Battle priest casts spells (ranger)
1812⇒⇒⇒⇒⇒Battle priest spell (remove fear)
1813⇒⇒⇒⇒⇒Burning with anger
1814⇒⇒⇒⇒⇒Battle Priest Spell (group healing for minor injuries)
1815⇒⇒⇒⇒⇒Dread Aura
1816⇒⇒⇒⇒⇒Battle Priest Spell (War Tide)
1817⇒⇒⇒⇒⇒Battle Priest Spell (Acceleration)
1818⇒⇒⇒⇒⇒Battle Priest Spell (Group Healing)
1819⇒⇒⇒⇒⇒Intolerable Enemy
1820⇒⇒⇒⇒⇒Mystery Knight Casting (Bard)
1821⇒⇒⇒⇒⇒Mystery Knight casts spells (Warlock)
1822⇒⇒⇒⇒⇒Mystery Knight Casting (Mage)
1832⇒⇒⇒⇒⇒Aura of Despair
1834⇒⇒⇒⇒⇒Wind Realm
1835⇒⇒⇒⇒⇒Animal field
1836⇒⇒⇒⇒⇒Death Realm
1837⇒⇒⇒⇒⇒Destroy the realm
1838⇒⇒⇒⇒⇒Earth Field
1839⇒⇒⇒⇒⇒Evil Realm
1840⇒⇒⇒⇒⇒Fire Realm
1841⇒⇒⇒⇒⇒The Realm of Goodness
1842⇒⇒⇒⇒⇒Medical field
1843⇒⇒⇒⇒⇒Field of Knowledge
1844⇒⇒⇒⇒⇒Magic Realm
1845⇒⇒⇒⇒⇒Plant field
1846⇒⇒⇒⇒⇒Protected Realm
1847⇒⇒⇒⇒⇒Power Field
1848⇒⇒⇒⇒⇒Solar Realm
1849⇒⇒⇒⇒⇒travel field
1850 ⇒ ⇒ ⇒ ⇒ area of ​​trickery
1851⇒⇒⇒⇒⇒War Field
1852⇒⇒⇒⇒⇒Water Field
1853~1855⇒⇒⇒⇒⇒Steal magic
1857⇒⇒⇒⇒⇒Looking for traps
1858⇒⇒⇒⇒⇒Spell conversion
1859⇒⇒⇒⇒⇒Spell with armor (bard)
1860⇒⇒⇒⇒⇒Spell with armor (Herman)
Background features:
378⇒⇒⇒⇒⇒Performer⇒⇒⇒⇒⇒379⇒⇒⇒⇒⇒Purebred⇒⇒⇒⇒⇒380⇒⇒⇒⇒⇒Bull head⇒⇒⇒⇒381⇒⇒⇒⇒⇒Modest etiquette
382⇒⇒⇒⇒⇒Lucky Hero⇒⇒⇒⇒⇒384⇒⇒⇒⇒Silver Palm⇒⇒⇒⇒⇒386⇒⇒⇒⇒snake blood⇒⇒⇒⇒388⇒⇒⇒⇒⇒Strong Soul
402⇒⇒⇒⇒⇒ Villains⇒⇒⇒⇒⇒1104⇒⇒⇒⇒⇒Mind is heavier than body⇒⇒⇒⇒⇒1114⇒⇒⇒⇒s Magical Wonders⇒⇒⇒⇒⇒1254⇒⇒⇒⇒Worldview (Focus)
1255 ⇒ ⇒ ⇒ ⇒ world view (untrapped) ⇒ ⇒ ⇒ 1257 ⇒ ⇒ ⇒ ⇒ world view (medical) ⇒ ⇒ ⇒ 1258 ⇒ ⇒ ⇒ world view (hide) ⇒ ⇒ ⇒ 1259 ⇒ ⇒ ⇒⇒World view (listening)
1260⇒⇒⇒⇒⇒Worldview (Knowledge)⇒⇒⇒⇒⇒1261⇒⇒⇒⇒Worldview (Sneak)⇒⇒⇒⇒⇒1262⇒⇒⇒⇒⇒Worldview (Unlock)⇒⇒⇒⇒1263⇒⇒⇒⇒ ⇒World view (parry)
1264⇒⇒⇒⇒⇒World View (Performance)⇒⇒⇒⇒⇒1265⇒⇒⇒⇒⇒World View (Negotiation)⇒⇒⇒⇒⇒1266⇒⇒⇒⇒⇒World View (Skillful Hands)⇒⇒⇒⇒1267⇒⇒⇒ ⇒⇒World view (search)
1268⇒⇒⇒⇒⇒Worldview (setting traps)⇒⇒⇒⇒⇒1269⇒⇒⇒⇒⇒Worldview (observing spells)⇒⇒⇒⇒⇒1270⇒⇒⇒⇒⇒Worldview (reconnaissance)⇒⇒⇒⇒⇒1271⇒⇒ ⇒⇒⇒world view (sneer)
1272 ⇒ ⇒ ⇒ ⇒ world view (using magic devices) ⇒ ⇒ ⇒ 1273 ⇒ ⇒ ⇒ ⇒ world view (evaluation) ⇒ ⇒ ⇒ 1274 ⇒ ⇒ ⇒ world view (acrobatics) ⇒ ⇒ ⇒ 1275 ⇒ ⇒⇒⇒⇒world view (making traps)
1276 ⇒ ⇒ ⇒ ⇒ world view (fooling) ⇒ ⇒ ⇒ 1277 ⇒ ⇒ ⇒ world view (intimidation) ⇒ ⇒ ⇒ 1278 ⇒ ⇒ ⇒ ⇒ world view (making armor) ⇒ ⇒ ⇒ 1279 ⇒ ⇒ ⇒⇒⇒World view (making weapons)
1280⇒⇒⇒⇒⇒Worldview (riding)⇒⇒⇒⇒⇒1282⇒⇒⇒⇒⇒Worldview (Alchemy)⇒⇒⇒⇒⇒

 


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