Neverwinter Nights 2 cheats


194⇒⇒⇒⇒⇒The barbarian is striding forward
195⇒⇒⇒⇒⇒Intuitive dodge
196⇒⇒⇒⇒⇒Damage reduction
1/-197⇒⇒⇒⇒⇒Anecdote knowledge
198⇒⇒⇒⇒⇒Nature Knowledge
199⇒⇒⇒⇒⇒Animal companion (you must select a pet through upgrade to use)
200 ⇒ ⇒ ⇒ ⇒ through the forest
201⇒⇒⇒⇒⇒Without a trace
202⇒⇒⇒⇒⇒Resistant to natural temptation
203⇒⇒⇒⇒⇒Spell conversion (Druid)
204⇒⇒⇒⇒⇒Rapid Combo (Monk)
206⇒⇒⇒⇒⇒Reflex evasion
207⇒⇒⇒⇒⇒Monk speed
208⇒⇒⇒⇒⇒Heart still water
209⇒⇒⇒⇒⇒Invasion of all diseases
211⇒⇒⇒⇒⇒Hybrid Body
212⇒⇒⇒⇒⇒Proficient in evasion (required)
213⇒⇒⇒⇒⇒Qi Strike (Magic)
214⇒⇒⇒⇒⇒Diamond body (required)
215⇒⇒⇒⇒⇒King Kong Soul
216⇒⇒⇒⇒⇒Transcendence (required)
217⇒⇒⇒⇒⇒Divine Grace (Paladin)
219⇒⇒⇒⇒⇒God Blessing (Required)
221⇒⇒⇒⇒⇒Sneak Attack (1D6)
222⇒⇒⇒⇒⇒Critical Attack
223⇒⇒⇒⇒⇒Defensive identification (required)
224⇒⇒⇒⇒⇒Take advantage of the attack
225⇒⇒⇒⇒⇒Skilled (thief)
226⇒⇒⇒⇒⇒Monster intuition reflex (required)
251~255⇒⇒⇒⇒⇒Intuitive dodge (II~VI)
259⇒⇒⇒⇒⇒flexible mind
260⇒⇒⇒⇒⇒Monk AC bonus
261⇒⇒⇒⇒⇒Rival: Dwarf
262⇒⇒⇒⇒⇒Rival: Elf
263⇒⇒⇒⇒⇒Rival: Digno
264⇒⇒⇒⇒⇒Rival: Halfling
265⇒⇒⇒⇒⇒Rival: Half-elf
266⇒⇒⇒⇒⇒Rival: Orcs
267⇒⇒⇒⇒⇒Rival: Human
268⇒⇒⇒⇒⇒Rival: Weird
270⇒⇒⇒⇒⇒Rival: Beasts
271⇒⇒⇒⇒⇒Rival: Constructed creature
272⇒⇒⇒⇒⇒Rival: Dragon
273⇒⇒⇒⇒⇒Rival: Goblin-like creature
274⇒⇒⇒⇒⇒Rival: Mutant humanoid creature
275⇒⇒⇒⇒⇒Rival: Orcs
276⇒⇒⇒⇒⇒Rival: Reptile Humanoid
277⇒⇒⇒⇒⇒Rival: Elemental
278 ⇒ ⇒ ⇒ ⇒ old enemy: fine creature
279⇒⇒⇒⇒⇒Rival: Giant
280⇒⇒⇒⇒⇒Rival: Magic Beast
281⇒⇒⇒⇒⇒Rival: Outsider
284⇒⇒⇒⇒⇒Rival: Shapeshifting Creature
285⇒⇒⇒⇒⇒Rival: Undead
286⇒⇒⇒⇒⇒Rival: Insect creatures
293⇒⇒⇒⇒⇒Barbarian Rage
294⇒⇒⇒⇒⇒Dispel undead
297⇒⇒⇒⇒⇒Empty body
300⇒⇒⇒⇒⇒Holy Light of Courage (Required)
301⇒⇒⇒⇒⇒Evil Slash
302⇒⇒⇒⇒⇒Remove disease
303⇒⇒⇒⇒⇒Summon familiars (must be upgraded to select pets to use)
304⇒⇒⇒⇒⇒Elemental Form (Druid)
305⇒⇒⇒⇒⇒Natural transformation (Druid)
306⇒⇒⇒⇒⇒Power in the field of war
307⇒⇒⇒⇒⇒Power in the field of strength
308⇒⇒⇒⇒⇒Power of the field of protection
310⇒⇒⇒⇒⇒Death Field Power
311⇒⇒⇒⇒⇒Power of Wind Domain
312⇒⇒⇒⇒⇒The power of the animal domain
313⇒⇒⇒⇒⇒The power to destroy the field
314⇒⇒⇒⇒⇒The power of the upper domain
315⇒⇒⇒⇒⇒Evil Domain Power
316⇒⇒⇒⇒⇒Power of Fire Field
317⇒⇒⇒⇒⇒The power of the good realm
318⇒⇒⇒⇒⇒Power of Healing Field
319⇒⇒⇒⇒⇒Power of Knowledge Domain
320⇒⇒⇒⇒⇒The power of the magic field
321⇒⇒⇒⇒⇒The power of the plant domain
322⇒⇒⇒⇒⇒Power of the Sun Domain
323⇒⇒⇒⇒⇒Power in the travel field
324⇒⇒⇒⇒⇒Power in the field of trickery
325⇒⇒⇒⇒⇒Power of Water Domain
326~327⇒⇒⇒⇒⇒Barbarian Fury (repeat)
328~330⇒⇒⇒⇒⇒High Rage
331⇒⇒⇒⇒⇒Powerful Rage
332~334⇒⇒⇒⇒⇒Damage reduction
2/-~4/-335~339⇒⇒⇒⇒⇒Natural transformation (2 times a day~6 times a day)
340⇒⇒⇒⇒⇒Elemental type (twice a day)
341⇒⇒⇒⇒⇒Elemental type (3 times a day)
342⇒⇒⇒⇒⇒Proficient in elemental images
343⇒⇒⇒⇒⇒Qi Strike (lawful)
344⇒⇒⇒⇒⇒Fighting Strike (Fine Gold)
345~353⇒⇒⇒⇒⇒Sneak attack(:2d6~10d6)
355~373⇒⇒⇒⇒⇒The music of the bard
374⇒⇒⇒⇒⇒Double Smash
433⇒⇒⇒⇒⇒Hide your gaze
434⇒⇒⇒⇒⇒Ghost stun
435⇒⇒⇒⇒⇒Summon ghost
436⇒⇒⇒⇒⇒Shadow Dodge
437⇒⇒⇒⇒⇒Eye of Daniel
438⇒⇒⇒⇒⇒Temora smile
439⇒⇒⇒⇒⇒Lee La’s Heart
444⇒⇒⇒⇒⇒Invisible (Harpman Scout)
445~449⇒⇒⇒⇒⇒Enhanced Arrow (:1~:5)
450⇒⇒⇒⇒⇒Filled Arrow
451~452⇒⇒⇒⇒⇒Tracking Arrow I~II
453⇒⇒⇒⇒⇒Arrow Rain
454⇒⇒⇒⇒⇒Death Arrow
455~459⇒⇒⇒⇒⇒Death attack (:1d6~5d6)
460~462⇒⇒⇒⇒⇒Sneak attack. Darkguard (:1d6~3d6)
463~467⇒⇒⇒⇒⇒Poison Strike Test I~V
468⇒⇒⇒⇒⇒Ghost appearance
470⇒⇒⇒⇒⇒Invisible (Assassin)
471⇒⇒⇒⇒⇒Proficient in invisibility
472⇒⇒⇒⇒⇒Break Good Slash
473⇒⇒⇒⇒⇒Dark Blessing
474⇒⇒⇒⇒⇒Arouse the undead
475⇒⇒⇒⇒⇒Purgatory Servant
476⇒⇒⇒⇒⇒Serious injury
477⇒⇒⇒⇒⇒Inflict fatal injuries
478⇒⇒⇒⇒⇒Brute Force
479⇒⇒⇒⇒⇒Plague Surgery
879⇒⇒⇒⇒⇒Selected weapons (sickle)
880⇒⇒⇒⇒⇒Selected weapons (single sickle)
881⇒⇒⇒⇒⇒Selected weapons (recurve knife)
882⇒⇒⇒⇒⇒gas damage
883⇒⇒⇒⇒⇒Increase multiplier
884⇒⇒⇒⇒⇒Advanced special weapons
885⇒⇒⇒⇒⇒Fatal breath
886⇒⇒⇒⇒⇒Bone Skin
889⇒⇒⇒⇒⇒Manipulate dead bodies
890⇒⇒⇒⇒⇒Summon undead
891⇒⇒⇒⇒⇒Undead energy
892⇒⇒⇒⇒⇒Undead Splicing I
893⇒⇒⇒⇒⇒Undead Splicing II
894⇒⇒⇒⇒⇒hard as bone
895⇒⇒⇒⇒⇒Summon advanced undead
896⇒⇒⇒⇒⇒Undead proficiency
897⇒⇒⇒⇒⇒Touch of the Undead Master
904⇒⇒⇒⇒⇒Sacred Defense
909⇒⇒⇒⇒⇒God Fury
919⇒⇒⇒⇒⇒Selected weapons (wood sticks)
920⇒⇒⇒⇒⇒Selected weapons (daggers)
921⇒⇒⇒⇒⇒Selected weapons (hard-headed hammer)
922⇒⇒⇒⇒⇒Selected weapons (Mace)
923⇒⇒⇒⇒⇒Selected weapons (sticks)
924⇒⇒⇒⇒⇒Selected weapons (spear)
925⇒⇒⇒⇒⇒Selected weapons (short sword)
926⇒⇒⇒⇒⇒Selected weapons (thin sword)
927⇒⇒⇒⇒⇒Selected Weapon (Machete)
928⇒⇒⇒⇒⇒Selected weapons (long sword)
929⇒⇒⇒⇒⇒Selected Weapons (Great Sword)
930⇒⇒⇒⇒⇒Selected weapons (hand axe)
931⇒⇒⇒⇒⇒Selected Weapons (Battle Axe)
932⇒⇒⇒⇒⇒Selected weapons (great axe)
933⇒⇒⇒⇒⇒Selected weapons (halberds)
934⇒⇒⇒⇒⇒Selected weapons (light warhammer)
935⇒⇒⇒⇒⇒Selected weapons (flails)
936⇒⇒⇒⇒⇒Selected weapons (Warhammer)
938⇒⇒⇒⇒⇒Selected weapons (giant sickle)
939⇒⇒⇒⇒⇒Selected weapons (Katana)
940⇒⇒⇒⇒⇒Selected weapons (epee)
959⇒⇒⇒⇒⇒Selected Weapons (Dwarf Heavy Axe)
1596⇒⇒⇒⇒⇒Selected weapons (blade sword)
1828⇒⇒⇒⇒⇒Selected weapons (combat hard-headed hammer)
961⇒⇒⇒⇒⇒Enhanced natural protection
962⇒⇒⇒⇒⇒Dragon’s abilities
963⇒⇒⇒⇒⇒Immune to paralysis
947⇒⇒⇒⇒⇒Diamond cover
948⇒⇒⇒⇒⇒Dwarf defender damage reduction
949~951⇒⇒⇒⇒⇒Intuitive defense (1~3)
964⇒⇒⇒⇒⇒Fire immunity
965⇒⇒⇒⇒⇒Dragon’s Breath
1032~1041⇒⇒⇒⇒⇒Sneak attack(:11d6~20d6)
1042⇒⇒⇒⇒⇒Increased Hit Dice (d6)
1043⇒⇒⇒⇒⇒Heat dice increase (d8)
1044⇒⇒⇒⇒⇒Heat dice increase (d10)
1070⇒⇒⇒⇒⇒Poison Strike Check (VI:)
1198⇒⇒⇒⇒⇒Proficient enemy: Dwarf
1199⇒⇒⇒⇒⇒Proficient enemy: elves
1200⇒⇒⇒⇒⇒Proficient enemy: dwarf
1201⇒⇒⇒⇒⇒Proficient enemy: halfling
1202⇒⇒⇒⇒⇒Proficient enemy: Half-elf
1203⇒⇒⇒⇒⇒Proficient enemy: Orcs
1204⇒⇒⇒⇒⇒Proficient enemy: human
1205⇒⇒⇒⇒⇒Proficient enemy: weird
1207⇒⇒⇒⇒⇒Proficient enemy: beasts
1208⇒⇒⇒⇒⇒Proficient enemy: construct creature
1209⇒⇒⇒⇒⇒Proficient enemy: dragon
1210⇒⇒⇒⇒⇒Proficient enemies: goblin-like creatures
1211⇒⇒⇒⇒⇒Proficient enemy: variant
1212⇒⇒⇒⇒⇒Proficient enemy: Orcs
1213⇒⇒⇒⇒⇒Proficient enemy: Reptile
1214⇒⇒⇒⇒⇒Mastered enemy: Elemental
1215 ⇒ ⇒ ⇒ ⇒ mastered enemy: fine creatures
1216⇒⇒⇒⇒⇒Proficient enemy: Giant
1217⇒⇒⇒⇒⇒Proficient enemy: magic beast
1218⇒⇒⇒⇒⇒Proficient enemy: outsider
1219⇒⇒⇒⇒⇒Proficient enemy: shapeshifting creature
1220⇒⇒⇒⇒⇒Proficient enemy: undead
1221⇒⇒⇒⇒⇒Proficient enemy: insects
1386⇒⇒⇒⇒⇒Damage reduction
5/-1387~1392⇒⇒⇒⇒⇒Trap perception (:1~:6)
1393⇒⇒⇒⇒⇒Quick walking track
1394⇒⇒⇒⇒⇒Proficient in intuitive dodge
1395⇒⇒⇒⇒⇒Hide your gaze (outdoor)
1398 ⇒ ⇒ ⇒ ⇒ firm will
1400~1403⇒⇒⇒⇒⇒Evil Slash (repeat)
1404~1407⇒⇒⇒⇒⇒Remove disease (duplicate)
1411~1419⇒⇒⇒⇒⇒Mystery Burst (0~9d6)
1420~1424⇒⇒⇒⇒⇒Damage reduction (1~5)/cold iron
1426⇒⇒⇒⇒⇒Deceptive items
1427~1429⇒⇒⇒⇒⇒Purgatory resistance (1/2/5)
1447~1456⇒⇒⇒⇒⇒Fanatical (1~10)
1457⇒⇒⇒⇒⇒Ultimate Homeopathic Slash
1458⇒⇒⇒⇒⇒Undead Frenzy
1459⇒⇒⇒⇒⇒Enhanced power attack
1460~1462⇒⇒⇒⇒⇒Boost frenzy (1~3)
1463⇒⇒⇒⇒⇒High Fanatic
1464⇒⇒⇒⇒⇒Ultimate Power Attack
1465⇒⇒⇒⇒⇒Quick and quiet
1466 ⇒ ⇒ ⇒ ⇒ boost courage
1467⇒⇒⇒⇒⇒Boost performance
1468⇒⇒⇒⇒⇒Boost defense
1469⇒⇒⇒⇒⇒Boost regeneration
1470⇒⇒⇒⇒⇒Boost your health
1471⇒⇒⇒⇒⇒Slow boost
1472⇒⇒⇒⇒⇒boost and harsh
1473⇒⇒⇒⇒⇒Spell Breaker
1475⇒⇒⇒⇒⇒Song of Heaven
1476⇒⇒⇒⇒⇒Mianwang Song
1477⇒⇒⇒⇒⇒Ironhide Chanting
1478⇒⇒⇒⇒⇒Song of Freedom
1479⇒⇒⇒⇒⇒Song of Valor
1480⇒⇒⇒⇒⇒March of the Legion
1490⇒⇒⇒⇒⇒Increased singing song (The Guards of the Winter City)
1491⇒⇒⇒⇒⇒Merchant discount (Winter City Guards)
1492⇒⇒⇒⇒⇒Use Teleport (The Guards of the Winter City)
1493⇒⇒⇒⇒⇒Defend the lord
1494⇒⇒⇒⇒⇒Furious Attack
1495⇒⇒⇒⇒⇒Family Spell Resistance (10)
1496⇒⇒⇒⇒⇒Powerful casting
1497~1499⇒⇒⇒⇒⇒Sneak Attack 1~3 (Winter City Guards)
1500⇒⇒⇒⇒⇒Run in hiding
1501⇒⇒⇒⇒⇒secretly attack
1502~1506⇒⇒⇒⇒⇒Strange trickster sneak attack (:1d6~5d6)
1510~1511⇒⇒⇒⇒⇒ impromptu sneak attack (1~2)
1512 ⇒ ⇒ ⇒ ⇒ strange magician casts spells (bard)
1513 ⇒ ⇒ ⇒ ⇒ strange magician casts spells (warlock)
1514⇒⇒⇒⇒⇒Strange magician casts spells (Mage)
1515⇒⇒⇒⇒⇒Thinkers Spellcasting Class (Priest)
1516⇒⇒⇒⇒⇒Thinkers Spellcasting Class (Druid)
1517⇒⇒⇒⇒⇒Thinkers Spellcasting Class (Paladin)
1518⇒⇒⇒⇒⇒Thinker Spellcasting Class (Range)
1519~1537⇒⇒⇒⇒⇒Thinker Spellcasting Class 2 (Range)
1538⇒⇒⇒⇒⇒Holy law overall
1539⇒⇒⇒⇒⇒Sacred Body
1540⇒⇒⇒⇒⇒Sacred Soul
1541⇒⇒⇒⇒⇒Mystery Alliance
1542⇒⇒⇒⇒⇒Mysterious wizard spellcasting class (bard)
1543⇒⇒⇒⇒⇒Mysterious Wizard Spellcasting Class (Warlock)
1544⇒⇒⇒⇒⇒Mysterious Wizard Spellcasting Class (Mage)
1545⇒⇒⇒⇒⇒Mysterious Wizard Spellcasting Class (Priest)
1546⇒⇒⇒⇒⇒Mysterious Wizard Spellcasting Class (Druid)
1547⇒⇒⇒⇒⇒Mysterious wizard spellcasting class (Paladin)
1548⇒⇒⇒⇒⇒Mysterious wizard spellcasting class (ranger)
1549⇒⇒⇒⇒⇒Holy Fist Spellcasting Class (Priest)
1550⇒⇒⇒⇒⇒Holy Fist Spellcasting Class (Druid)
1551⇒⇒⇒⇒⇒Holy Fist Spellcasting Class (Paladin)
1552⇒⇒⇒⇒⇒Holy Fist Casting Class (Range)
1553~1555⇒⇒⇒⇒⇒Holy Fist AC bonus 1~3
1556⇒⇒⇒⇒⇒Holy Fist unarmed damage
1557⇒⇒⇒⇒⇒Holy Fist moves quickly
1558~1559⇒⇒⇒⇒⇒Holy Fist and Holy Flame 1~2
1560⇒⇒⇒⇒⇒Holy Fist inner armor
1562~1564⇒⇒⇒⇒⇒Amn’s Shadow Thief Sneak Attack 1~3
1565⇒⇒⇒⇒⇒Double words
1566⇒⇒⇒⇒⇒Amn’s shadow thief reputation
1567⇒⇒⇒⇒⇒Winter City Guards Spellcasting Class (Priest)
1568⇒⇒⇒⇒⇒Winter City Guards Casting Class (Druid)
1569⇒⇒⇒⇒⇒Winter City Guards Spellcasting Class (Warlock)
1570⇒⇒⇒⇒⇒Winter City Guards Spellcasting Class (Mage)
1572~5⇒⇒⇒⇒⇒Proficient defense 1~4
1576⇒⇒⇒⇒⇒Harpman casts spells (Priest)
1577⇒⇒⇒⇒⇒Harpman casts spells (Druid)
1578⇒⇒⇒⇒⇒Harpman casts spells (Warlock)
1579⇒⇒⇒⇒⇒Harpman casts spells (Mage)
1581⇒⇒⇒⇒⇒Harpman casts spells (bard)
1582⇒⇒⇒⇒⇒Harpman Shi

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