Neverwinter Nights 2 cheats

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1344⇒⇒⇒⇒⇒Powerful and lethal (wood stick)
1345⇒⇒⇒⇒⇒Powerful and lethal (dagger)
1346⇒⇒⇒⇒⇒Powerful and lethal (darts)
1347⇒⇒⇒⇒⇒Powerful and lethal (heavy crossbow)
1348⇒⇒⇒⇒⇒Powerful and lethal (light crossbow)
1349⇒⇒⇒⇒⇒Powerful and lethal (light hard-headed hammer)
1350⇒⇒⇒⇒⇒Powerful and lethal (Mace)
1351⇒⇒⇒⇒⇒Powerful and lethal (wooden stick)
1352⇒⇒⇒⇒⇒Powerful and lethal (short spear)
1353⇒⇒⇒⇒⇒Powerful and lethal (sickle)
1354 ⇒ ⇒ ⇒ ⇒ strong and lethal (catapult)
1355⇒⇒⇒⇒⇒Strong and lethal (unarmed strike)
1356⇒⇒⇒⇒⇒Powerful and lethal (longbow)
1357⇒⇒⇒⇒⇒Powerful and lethal (short bow)
1358⇒⇒⇒⇒⇒Powerful and lethal (short sword)
1359⇒⇒⇒⇒⇒Powerful and lethal (thin sword)
1360⇒⇒⇒⇒⇒Powerful and lethal (Machete)
1361⇒⇒⇒⇒⇒Powerful and lethal (long sword)
1362⇒⇒⇒⇒⇒Powerful and lethal (Great Sword)
1363⇒⇒⇒⇒⇒Powerful and lethal (hand axe)
1364⇒⇒⇒⇒⇒Powerful and lethal (throwing axe)
1365 ⇒ ⇒ ⇒ ⇒ powerful and lethal (battle axe)
1366⇒⇒⇒⇒⇒Powerful and lethal (great axe)
1367⇒⇒⇒⇒⇒Powerful and lethal (halberd)
1368⇒⇒⇒⇒⇒Powerful and lethal (light warhammer)
1369⇒⇒⇒⇒⇒Powerful and lethal (flail)
1370⇒⇒⇒⇒⇒Powerful and lethal (Warhammer)
1372⇒⇒⇒⇒⇒Powerful and lethal (single sickle)
1373⇒⇒⇒⇒⇒Powerful and lethal (recurve knife)
1374⇒⇒⇒⇒⇒Powerful and lethal (shuuri)
1375⇒⇒⇒⇒⇒Powerful and lethal (giant sickle)
1376⇒⇒⇒⇒⇒Powerful and lethal (Katana)
1377⇒⇒⇒⇒⇒Powerful and lethal (epee)
1381⇒⇒⇒⇒⇒Powerful and lethal (Dwarf Heavy Axe)
1383⇒⇒⇒⇒⇒Powerful lethal (creature)
1599⇒⇒⇒⇒⇒Powerful and lethal (curved-blade sword)
1831⇒⇒⇒⇒⇒Powerful and lethal (combat hard-headed hammer)
1766⇒⇒⇒⇒⇒Battle caster
Good at expertise:
Code ⇒⇒⇒⇒⇒Function
002⇒⇒⇒⇒⇒Good armor (heavy)
003⇒⇒⇒⇒⇒Good at armor (lightweight)
004⇒⇒⇒⇒⇒Good armor (medium size)
032⇒⇒⇒⇒⇒Good at shield
044⇒⇒⇒⇒⇒Good at weapons (strange)
045⇒⇒⇒⇒⇒Good at weapons (military)
048⇒⇒⇒⇒⇒Good weapon (Druid)
049⇒⇒⇒⇒⇒Good weapon (monk)
050⇒⇒⇒⇒⇒Good weapon (thief)
051⇒⇒⇒⇒⇒Good at weapons (Mage)
256⇒⇒⇒⇒⇒Good at weapons (elves)
289⇒⇒⇒⇒⇒Good at weapons (creatures)
1115⇒⇒⇒⇒⇒Tower Shield Specialization
1763⇒⇒⇒⇒⇒Good weapon (bard)
1770⇒⇒⇒⇒⇒Good at weapons (dwarves)
Casting expertise:
Code ⇒⇒⇒⇒⇒Function
166⇒⇒⇒⇒⇒Specializing in spells (conjuration)
167⇒⇒⇒⇒⇒Specializing in Spells (Prophecy)
168⇒⇒⇒⇒⇒Specializing in spells (enchanting)
169⇒⇒⇒⇒⇒Specializing in spells (plastic energy)
170⇒⇒⇒⇒⇒specialize in spells (illusions)
171⇒⇒⇒⇒⇒Specializing in Spells (Necromancers)
172⇒⇒⇒⇒⇒Specializing in spells (variation)
007⇒⇒⇒⇒⇒Battle Cast
035⇒⇒⇒⇒⇒Specializing in Spells (Protection)
036⇒⇒⇒⇒⇒Spell penetration
393⇒⇒⇒⇒⇒Advanced Specialization Spells (Protection)
394⇒⇒⇒⇒⇒Advanced specialization spells (conjuration system)
395⇒⇒⇒⇒⇒Advanced specialization spells (prophecy)
396⇒⇒⇒⇒⇒Advanced specialization spells (enchanting system)
397⇒⇒⇒⇒⇒Advanced specialization spells (plastic energy system)
398⇒⇒⇒⇒⇒Advanced Specialization Spells (Illusory Spells)
399⇒⇒⇒⇒⇒Advanced Specialization Spells (Necromancer)
400⇒⇒⇒⇒⇒Advanced specialization spells (variation type)
401⇒⇒⇒⇒⇒Advanced Spell Penetration
415⇒⇒⇒⇒⇒Secret Defense (Protection)
416⇒⇒⇒⇒⇒Secret Magic Defense (Conjuration System)
417⇒⇒⇒⇒⇒Secret defense (prophecy)
418⇒⇒⇒⇒⇒Secret Magic Defense (Enchant System)
419⇒⇒⇒⇒⇒Secret defense (plastic energy system)
420⇒⇒⇒⇒⇒Secret Magic Defense (Illusory System)
421⇒⇒⇒⇒⇒Secret Defense (Necromancer)
422⇒⇒⇒⇒⇒Secret defense (variation system)
1090⇒⇒⇒⇒⇒Powerful medical treatment
1091⇒⇒⇒⇒⇒Powerful Summon
1246⇒⇒⇒⇒⇒Skilled caster (bard)
1247⇒⇒⇒⇒⇒Skilled caster (priest)
1248⇒⇒⇒⇒⇒Skilled caster (Druid)
1249⇒⇒⇒⇒⇒Skilled caster (Paladin)
1250⇒⇒⇒⇒⇒Skilled caster (ranger)
1251⇒⇒⇒⇒⇒Skilled caster (warlock)
1252⇒⇒⇒⇒⇒Skilled caster (mage)
1283~1288⇒⇒⇒⇒⇒Additional field (bard-level 0 spell ~ 5 level spell)
1289~1297⇒⇒⇒⇒⇒Additional slots (Priest-level 0 spells ~ 8 level spells)
1298~1306⇒⇒⇒⇒⇒Additional slots (Druid-level 0 spells ~ 8 level spells)
1307~1309⇒⇒⇒⇒⇒Additional slots (Paladin-1st-level spell ~ 3rd-level spell)
1310~1312⇒⇒⇒⇒⇒Additional slots (ranger-1th-level spell~3rd-level spell)
1313~1321⇒⇒⇒⇒⇒Additional slots (Warlock-level 0 spells ~ 8 level spells)
1322~1330⇒⇒⇒⇒⇒Additional slots (Mage-0-level spell~8th-level spell)
Change Magic Specialty:
Code ⇒⇒⇒⇒⇒Function
011⇒⇒⇒⇒⇒Spell potency
012⇒⇒⇒⇒⇒Spell delay
025⇒⇒⇒⇒⇒Spell Ultimate
029⇒⇒⇒⇒⇒Spell Instant Cast
033⇒⇒⇒⇒⇒Spell cast silently
037⇒⇒⇒⇒⇒Spell fixed cast
1679⇒⇒⇒⇒⇒Permanent Spell
1799⇒⇒⇒⇒⇒Mystery Essence Prayer
1800 ⇒ ⇒ ⇒ ⇒ burst shape prayer
Holy law expertise:
Code ⇒⇒⇒⇒⇒Function
013⇒⇒⇒⇒⇒Additional dispel
413⇒⇒⇒⇒⇒Divine Power
414⇒⇒⇒⇒⇒Aegis
910⇒⇒⇒⇒⇒Extra hit
1338⇒⇒⇒⇒⇒Holy Resistance
1384⇒⇒⇒⇒⇒Divine Revenge
Skills and verification expertise:
Code ⇒⇒⇒⇒⇒Function
000⇒⇒⇒⇒⇒Alert
014⇒⇒⇒⇒⇒Strong and strengthen
022⇒⇒⇒⇒⇒Iron Will
024⇒⇒⇒⇒⇒Quick reflection
173⇒⇒⇒⇒⇒Specialization Skill (Concentration)
174⇒⇒⇒⇒⇒Specialized skills (disable device)
177⇒⇒⇒⇒⇒Specialized skills (medical)
178⇒⇒⇒⇒⇒Specialized skills (hide)
179⇒⇒⇒⇒⇒Specialized skills (listening)
180⇒⇒⇒⇒⇒Specialized skills (knowledge)
181⇒⇒⇒⇒⇒Specialization Skill (Sneak)
182⇒⇒⇒⇒⇒Specialized Skills (Unlocking)
183⇒⇒⇒⇒⇒Specialized Skills (Block)
184⇒⇒⇒⇒⇒Specialized Skills (Performance)
185⇒⇒⇒⇒⇒Specialized Skills (Negotiation)
186⇒⇒⇒⇒⇒Specialized skills (handsmanship)
187⇒⇒⇒⇒⇒Specialized skills (search)
188⇒⇒⇒⇒⇒Specialized skills (setting traps)
189⇒⇒⇒⇒⇒Specialized skills (observation spells)
190⇒⇒⇒⇒⇒Specialized Skills (Reconnaissance)
192⇒⇒⇒⇒⇒Specialized skills (laughing)
193⇒⇒⇒⇒⇒Specialized skills (using magic devices)
406⇒⇒⇒⇒⇒Specialized skills (acrobatics)
407⇒⇒⇒⇒⇒Specialized skills (making traps)
404⇒⇒⇒⇒⇒Specialized skills (estimated)
911⇒⇒⇒⇒⇒Specialized skills (manufacturing armor)
912⇒⇒⇒⇒⇒Specialized skills (weapon creation)
915⇒⇒⇒⇒⇒Specialized Skills (Fooling)
916⇒⇒⇒⇒⇒Specialized Skills (Intimidation)
383⇒⇒⇒⇒⇒anti-poison
387⇒⇒⇒⇒⇒Hidden
426⇒⇒⇒⇒⇒Resistance to disease
427⇒⇒⇒⇒⇒Resistance to cold energy
428⇒⇒⇒⇒⇒Resistance to strong acid energy
429⇒⇒⇒⇒⇒Resistance to fire energy
430⇒⇒⇒⇒⇒Resistance to electric energy
431⇒⇒⇒⇒⇒Resistance to sonic energy
1109⇒⇒⇒⇒⇒Negotiation Expert
1110⇒⇒⇒⇒⇒flexible fingers
1331⇒⇒⇒⇒⇒Specialized skills (making potions)
1333⇒⇒⇒⇒⇒Specialized skills (survival in the wild)
1385⇒⇒⇒⇒⇒Self-sufficient
1774⇒⇒⇒⇒⇒UBM Qiangji
Item creation expertise:
Code ⇒⇒⇒⇒⇒Function
944⇒⇒⇒⇒⇒Made potion
945⇒⇒⇒⇒⇒Scribe Scroll
946⇒⇒⇒⇒⇒Making Staff
1092⇒⇒⇒⇒⇒Making magic weapons and armors
1093⇒⇒⇒⇒⇒Making strange things
Race ability:
227⇒⇒⇒⇒⇒Familiarity with rocks⇒⇒⇒⇒⇒228⇒⇒⇒⇒Darkvision⇒⇒⇒⇒⇒229⇒⇒⇒⇒⇒Poison resistance⇒⇒⇒⇒230⇒⇒⇒⇒⇒Spell resistance
231⇒⇒⇒⇒⇒Training against orcs⇒⇒⇒⇒⇒232⇒⇒⇒⇒⇒Training against goblins⇒⇒⇒⇒⇒233⇒⇒⇒⇒⇒Training against giants⇒⇒⇒⇒⇒234⇒⇒⇒⇒⇒ Skills (knowledge)
235⇒⇒⇒⇒⇒Sleep Immunity⇒⇒⇒⇒⇒236⇒⇒⇒⇒⇒Enchant Resistance ⇒⇒⇒⇒⇒237⇒⇒⇒⇒Skill Tendency (Listening)⇒⇒⇒⇒⇒238⇒⇒⇒⇒Skills Tendency (search)
239⇒⇒⇒⇒⇒Skill Tendency (Reconnaissance)⇒⇒⇒⇒⇒240⇒⇒⇒⇒Keen senses⇒⇒⇒⇒⇒241⇒⇒⇒⇒⇒Anti-illusionism ⇒⇒⇒⇒⇒242⇒⇒⇒⇒⇒Confrontation Reptile training
243⇒⇒⇒⇒⇒Skill tendency (concentration)⇒⇒⇒⇒⇒244⇒⇒⇒⇒Part of skill tendency (listening)⇒⇒⇒⇒⇒245⇒⇒⇒⇒⇒Part of skill tendency (search)⇒⇒⇒⇒⇒ 246⇒⇒⇒⇒⇒Some skill tendencies (reconnaissance)
247⇒⇒⇒⇒⇒Skill Tendency (Sneaking)⇒⇒⇒⇒⇒248⇒⇒⇒⇒Lucky⇒⇒⇒⇒⇒249⇒⇒⇒⇒Fearless⇒⇒⇒⇒250⇒⇒⇒⇒Accurate Aim
258⇒⇒⇒⇒⇒Rapid proficiency⇒⇒⇒⇒⇒354⇒⇒⇒⇒Low-light vision⇒⇒⇒⇒⇒375⇒⇒⇒⇒⇒Small figure⇒⇒⇒⇒1072⇒⇒⇒⇒⇒Battle against strange monsters training
1073⇒⇒⇒⇒⇒Racial Spell (Big Giant)⇒⇒⇒⇒⇒1074⇒⇒⇒⇒⇒Racial Spell (Invisible)[Gray Dwarf]⇒⇒⇒⇒⇒1075⇒⇒⇒⇒Spell Resistance⇒⇒⇒⇒ ⇒1076⇒⇒⇒⇒⇒Racial Spell (Darkness Spell)
1078 ⇒ ⇒ ⇒ ⇒ Spell Resistance (repeat 1075) ⇒ ⇒ ⇒ ⇒ 1079 ⇒ ⇒ ⇒ racial spell (blindness/deafness) ⇒ ⇒ ⇒ 1081 ⇒ ⇒ ⇒ racial spell (face change) ⇒ ⇒⇒⇒⇒1082⇒⇒⇒⇒⇒Slick Defense
1083 ⇒ ⇒ ⇒ ⇒ durability ⇒ ⇒ ⇒ ⇒ 1084 ⇒ ⇒ ⇒ celestial creature resistance (red dragon) ⇒ ⇒ ⇒ 1085 ⇒ ⇒ ⇒ celestial creature resistance (god man) ⇒ ⇒ ⇒ 1086 ⇒⇒⇒⇒⇒Racial Spell (Lighting-Dark Elf 1/1)
1087⇒⇒⇒⇒⇒Skill tendency (hide)⇒⇒⇒⇒⇒1088⇒⇒⇒⇒Purgatory resistance⇒⇒⇒⇒⇒1089⇒⇒⇒⇒⇒Racial spell (darkness)⇒⇒⇒⇒1096⇒⇒⇒ ⇒⇒Skill Tendency (Diplomacy)
1097 ⇒ ⇒ ⇒ ⇒ skill tendency (fooling) ⇒ ⇒ ⇒ ⇒ 1748 ⇒ ⇒ ⇒ higher skill tendency (sneak) ⇒ ⇒ ⇒ ⇒ 1749 ⇒ ⇒ ⇒ racial spell (seeing through invisibility) ⇒ ⇒ ⇒ ⇒1750⇒⇒⇒⇒⇒Racial Spell (Lighting Spell-God Man 1/5)
1751⇒⇒⇒⇒⇒Immunity to toxins⇒⇒⇒⇒⇒1752⇒⇒⇒⇒⇒Immunity to Phantom⇒⇒⇒⇒⇒1753⇒⇒⇒⇒Immune to paralysis⇒⇒⇒⇒⇒1754⇒⇒⇒⇒⇒Skill tendency (alchemy)
1755⇒⇒⇒⇒⇒Skill Tendency (Observation Spell)⇒⇒⇒⇒⇒1756⇒⇒⇒⇒Racial Spell (Invisibility) [Deep Gnomes]⇒⇒⇒⇒⇒1757⇒⇒⇒⇒Racial Spell (Die Light Guard Shield)⇒⇒⇒⇒⇒1767⇒⇒⇒⇒⇒Light blind
1768 ⇒ ⇒ ⇒ ⇒ photophobia ⇒ ⇒ ⇒ ⇒ 1773 ⇒ ⇒ ⇒ proficiency ⇒ ⇒ ⇒ ⇒ 1795 ⇒ ⇒ ⇒ ⇒ spell tendency (illusion type) ⇒ ⇒ ⇒ ⇒ 1796 ⇒ ⇒ ⇒ construction Biological grade (HP)
1797⇒⇒⇒⇒⇒Constructed creature level (AC)⇒⇒⇒⇒⇒1798⇒⇒⇒⇒⇒Constructed creature level (strength)⇒⇒⇒⇒1833⇒⇒⇒⇒spell resistance⇒⇒⇒⇒ ⇒1856⇒⇒⇒⇒⇒Ilkaza’s Touch
professional ability:
※ Visionary Spellcasting Class 2 (Ranger) Because the icon is different from 1518, “2” is added to facilitate identification.

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