Invisible, Inc. Game Modification Cheats
Invisible, Inc. Game Modification Cheats
Game save modification:
First, find your game archive file (of course, you have to advance the game archive once in advance)
Prepare an UltraEdit, or open it directly with txt, of course, don’t forget to back up the archive file yourself
Entering the topic, this game has 4 saves, but they all exist in the same file, and all saves share one XP
Search table [“xp”] = The equal sign is experience. In fact, this is mainly to unlock the Ph.D., double-haired girl and initial hacker skills.
Search table [“hours”] = Use your current game time to locate the archive Days * 24 + fraction, rounded
Take a screenshot below for explanation
table [“agency”] = objects [0x000000B5]
table [“hours”] = 73 This is the game time. The lower the chart, the higher the chance of showing a low star. In the early stage, it still needs to be brushed a few times, otherwise it will be difficult to face the 4-star difficulty
table [“difficultyOptions”] = objects [0x00000124]
table [“build_number”] = [==[r122459]==]
table = objects [0x000000A4] Levels that have been opened but not passed
table [1] = objects [0x000000A5]
table [2] = objects [0x000000A6]
table [3] = objects [0x000000A7]
table [4] = objects [0x000000A8]
table = objects [0x000000A5]
table [“difficulty”] = 4 level difficulty 4 shields
table [“name”] = [==[initial_escape]==]
table [“finalMap”] = false
table [“locationName”] = [==[ftm_vault]==] level type translation is the secret library
table [“hidden”] = false
table [“mapLocation”] = 3 The location of the map, as long as it does not overlap with the one below, you can change it
The order of the last paragraph may change, but the overall change is not big. For example, ko_server is a server group and ftm_ceooffice is a copy of the key card.
Then the following is the modification of the character:
Usually after table [“cash”]
table [“cash”] = 995 money
table = objects [0x000000B6] opened characters
table [1] = objects [0x000000B7]
table [2] = objects [0x000000CC]
table [3] = objects [0x000000E1]
table [4] = objects [0x000000FF]
table = objects [0x000000B7]
table [“similar”] = [==[engineer_2]==] original character
table [“template”] = [==[engineer_2]==] Character type This is an international girl
table [“upgrades”] = objects [0x000000B8]
table [“id”] = 4
table [“skills”] = objects [0x000000C7] skills. The next few lines correspond to table = objects [0x000000C7] are skills
table [“deployID”] = 1
table = objects [0x000000B8] The inventory bar and the slot bar seem to be together
table [1] = objects [0x000000B9] each one has a corresponding line in the next few lines
table [2] = objects [0x000000BC]
table [3] = objects [0x000000BF]
table [4] = objects [0x000000C0]
table [5] = objects [0x000000C1]
table [6] = objects [0x000000C4]
table [7] = objects [0x000000C5]
table [8] = objects [0x000000C6]
Following the above modification, you can modify all the characters, skills, time and other aspects in the game
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