Half-Life 2 game cheats

Add game shortcut, and then press [~] to enter the cheat code to get the corresponding effect
E.g:
“C:\Program Files\Half-Life 2\hl2.exe” -console

Shortcut key-effect

god-invincible mode (server side only)
give-Get weapons (see the list below)
buddha-reduce one’s life
hurtme #-hurt other players (# quantity)
impulse 101- all weapons
impulse 82-get a jeep
notarget-the player becomes hidden NPCs
noclip-through the wall (server side only)
maps-display a list of maps
map-Load the specified map (see the picture below)
developer #-Turn on developer mode on/off/verbose (0-off, 1-on, 2-verbose)
+mlook-allow mouse to watch
hud_quickhelp/text? 1-Show pointer
viewmodel_fov #-Sets the size of the weapon you’re carrying (54 is default)
exec-Execute a script file
cl_drawhud 1-Turns hud display on
cl_enablehud 1-Turns hud display on
cl_showfps 1-Shows frames per second in game
npc_create-Creates an NPC (works in worlds that have an NPC entity)
npc_create_aimed-Creates an NPC aiming away from the player.
picker-Toggles’picker’ mode.
setpos-Move player to specified origin (must have sv_cheats 1 enabled).
setang-Snap player eyes to specified pitch yaw (musthave sv_cheats).
sv_gravity #-Set gravity to #
sv_stopspeed #-Set minimum stopping speed when on ground to #
sv_friction #-Sets world friction to #
sv_bounce #-Sets bounce multiplier for physically simulated objects collision
sv_maxvelocity #-Sets the maximum velocity of any moving object to #
sv_waterdist #-Sets vertical view fixup when eyes are near water plane to #
air_density #-Changes the density of air to #
dsp_explosion_effect_duration #-Sets length of confusion/ear-ringing effect to #
prop_debug-Toggle bounding-boxes debug mode on/off (red-ignore damage, white-respond to damage, green-
health)
sv_soundemitter_filecheck-Toggle reporting missing .wav files for sounds
mat_numtextureunits #-Limits the number of texture units to # (0-let the game decide how many texture units
to use)
mat_yuv 0-?
Map Names:
d1_canals_01, d1_canals_02, d1_canals_end, d1_tempanals_02, d1_town_01, d1_town_02, d1_town_03,
d1_town_04, d1_town_05, d1_trainstation_01, d1_trainstation_02, d1_trainstation_03, d1_trainstation_05,
d1_under_01, d1_under_02, d1_under_03, d1_under_04, d2_coast_01, d2_coast_02, d2_coast_03,
d2_coast_04, d2_coast_04_dx60, d2_coast_05, d2_coast_06, d2_coast_07, d2_coast_08, d2_prison_01,
d2_prison_02, d2_prison_03, d2_prison_04, d2_prison_05, d3_c17_03, d3_c17_04, d3_c17_05, d3_c17_06a,
d3_c17_06b, d3_c17_07

Weapon Names:
weapon_alyxgun, weapon_ar1, weapon_ar2, weapon_bugbait, weapon_cguard, weapon_crowbar,
weapon_extinguisher, weapon_flaregun, weapon_frag, weapon_gauss, weapon_hopwire, weapon_iceaxe,
weapon_physcannon, weapon_physgun, weapon_pistol, weapon_rpg, weapon_shotgun, weapon_smg1,
weapon_smg2, weapon_stickylauncher, weapon_stunstick, weapon_thumper, weapon_sniperrifle,
weapon_rollerwand, weapon_molotov, weapon_manhack, weapon_immolator, weapon_irifle, weapon_slam,
weapon_hmg1, weapon_cubemap, weapon_binoculars, weapon_ml, weapon_brickbat

Item names:
item_box_buckshot, item_box_mrounds, item_box_sniper_rounds, item_box_srounds, item_healthkit,
item_battery, item_suit, item_ml_grenade, item_ar2_grenade, item_healthvial

More Cheats
Command-line parameters
Here’s the list of other command-line parameters. Note that you can use any of the codes listed above as
command-line parameter… just put “-” in front of it:

-r_anamorphic 0
-netgraph 3
-mat_preloadshaders
-preload
-console
-dx9
-fullscreen
-width 1024 -height 768
-heapsize 80000
-dxlevel 90
-shaderdll shader_nvfx_ps20.dll
-mouselook
-dx8
-condebug
-sw
-startwindowed
-window
-windowed

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